> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gdhub.io/llms.txt
> Use this file to discover all available pages before exploring further.

# Types of Game Studios

Game studios come in many forms and sizes, but they are usually grouped into three major categories based on their scale, budget, and development process:

### 1. AAA Studios (Triple-A)

These are large-scale studios with hundreds (or thousands) of employees and massive budgets. Examples include Ubisoft, EA, and CD Projekt Red.

**Key characteristics:**

* Proprietary game engines
* Specialized roles (e.g., lighting artist, hair simulation specialist)
* High production values and long development cycles

AAA studios tend to be structured and hierarchical. Employees usually have very specific responsibilities, which makes these studios ideal for deep specialization.

### 2. Mobile Studios

These studios focus on games for smartphones and tablets. While some are small, many (like Supercell or King) have large teams and strong financial backing.

**Key characteristics:**

* Games built using commercial engines like Unity
* High emphasis on analytics, user acquisition, and monetization
* Shorter development cycles

Mobile studios often have fast-paced environments with high iteration speed and frequent releases. They are known for hiring junior talent and having a relatively high employee turnover.

### 3. Indie Studios

Independent (indie) teams vary greatly in size and structure — from solo developers to mid-sized studios with 10–30 people. These studios typically work on original, passion-driven projects.

**Key characteristics:**

* Small, agile teams
* High creative freedom
* Limited funding and resources

Many indie teams rely on crowdfunding, grants, or small investors. While they can be extremely innovative, they also face high financial risks and uncertainty.

> When joining an indie team, be aware of potential instability and make sure your financial situation allows for flexibility.
