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Formal Education

  • University degrees in Computer Science, Art, Game Design, or Animation can help.
  • However, many studios prioritize experience and portfolios over degrees.
  • Game-specific programs (e.g., game schools or bootcamps) often offer more practical training.

Online Courses and Self-Learning

  • Platforms like Coursera, Udemy, CGMA, GameDev.tv, and YouTube provide accessible and affordable learning.
  • Many professionals are self-taught or learned through modding and hobby projects.
Education is what you make of it — consistent effort and curiosity matter more than where you study.

Building a Portfolio

  • A portfolio is your most important asset.
  • Show relevant, polished, and finished work.
  • Tailor it to your intended role: designers need documentation, artists need visuals, programmers need GitHub repos.
  • Include breakdowns or explanations of your process.

Getting Your First Job

  • Start small: internships, modding, game jams, or freelance gigs.
  • Apply broadly and tailor each application.
  • Be prepared for test tasks and interviews focused on problem-solving and collaboration.
  • Network: join online communities, attend game dev events, talk to people in the industry.

What Studios Look For

  • Passion for games and learning
  • Practical experience (even from personal projects)
  • Ability to work in a team and communicate clearly
  • Willingness to grow and adapt
Breaking in is tough, but persistence pays off. Many successful developers started by doing game jams, modding, or working on personal projects.